#Blitzkrieg 2 anthology hd crash drivers#
Depending on the correctness of your actions, you will receive battle points that contribute to the development of your units, from simple shooters and snipers to tank drivers and professional scouts, partisans.
The three chapters in which we will earn points for calling for reinforcements are divided into missions and operations with different game modes: capturing territory, holding a point, a large-scale battle on an open field, and others. Despite the fact that some operations show reality - cruelty, atrocity of German soldiers - the developers considered it necessary to include these operations in the main story campaign. The game invites us to lead the armies of the USA, USSR and Germany. The battles will be fought in the sands of hot Africa, on the territory of sinister Europe, and on the eastern front of the USSR. Despite the fact that the campaigns will be very different from each other in the existing technology (all vehicles from 1934-1945, depending on the operation), you will be able to build a clear strategy for winning the war against fascism. IN Blitzkrieg 2 Anthology the main events are focused on all border locations where Great Britain, the USA, France, the USSR have ever fought against the Wehrmacht troops. Partial depth buffer access.ĭepth buffer is empty in some areas of the game.The second part with the final first in a full-fledged anthology is concluded in the story campaign about the Second World War. Screen is black while game loads and during FMV, works normally ingame, no depth buffer access. Need to fix the game executable with this tool (drag'n'drop "CoD2SP_s.exe" on it): stack-size-fix.exeĭepth buffer access works with in-game MSAA.Ĭastlevania: Lords of Shadow: Mirror of Fate HD
#Blitzkrieg 2 anthology hd crash driver#
Select "Direct3D 10+" during installation.Ĭall of Cthulhu: Dark Corners of the Earthĭepth buffer access works with driver MSAA. Game must run in window mode, see "HKEY_LOCAL_MACHINE\SOFTWARE\Wow6432Node\ballance\Settings".Ĭreate a "Direct3D 9.log" in the game folder manually before starting!Ĭhoose Direct3D 9 during setup even though game uses Direct3D 11 for best compatibility. Game uses a reversed logarithmic depth buffer. Works fine in third person mode.ĭepth buffer is missing some scene elements.ĭisable minimap in HUD options for depth buffer. Use an external injector for injecting ReShade into the process.ĭepth buffer flickering in FPS mode. ReShade is often not compatible with other overlays or similar software, including the Origin overlay, Razer Cortex, Razer Synapse and driver anti-aliasing! Gameġ8 Wheels of Steel - Across America ĭepth buffer only shows rearview mirrors.Īce Combat: Assault Horizon (Enhanced Edition) ReShade is known to be compatible with Steam overlay, MSI Afterburner, RivaTuner Statistics Server, RadeonPro, NVIDIA GeForce Experience and Fraps (chaining multiple of those however may not work). You can still play the singleplayer part of these games with depth buffer effects on though as these do not use use the network. Make sure MSAA/SSAA is disabled if you want to make use of these effects, since depth buffer access does not work with them being enabled.Īlso note that to prevent cheating Reshade will disable the depth buffer in multiplayer games when there is network traffic to and from the game. This allows for more complex effects like depth of field, which need that information to work properly. The depth buffer provides information about the third dimension of a 3D scene, in contrast to only the normal color buffer other injectors provide, which is restricted to two dimensional data. Games that aren't listed below are still very likely to work with ReShade but are not reported to do so by community members yet. It's recommended to check out the PCGamingWiki instead:
This list is no longer actively being updated.